A model of reflective learning based on the work of Boud et al., 1985 (Reflection: Turning experience into learning) will be introduced. It serves as a starting point to differentiate triggers which initiate reflective learning at the work place, and to differentiate the material to which the reflection can refer to. A process model will be introduced which […]
This talk and discussion will explore how the capture and reuse of claims can help share knowledge across diverse populations of designers, resulting in measurably better user interfaces for emerging mobile platforms. The talk will differentiate claims from other knowledge capture mechanisms and will highlight examples of how claims capture and reuse can enable knowledge-sharing […]
Learning how to program is tough. In several decades of research, end-user programming tools and methods have been developed to lower the learning barrier and make programming accessible to wider range of users. However, learning and using programming has remained a solitary activity to end users. As a result of lack of computer support for […]
Abstract:
End User Development has explored opportunities to enable software development in the use context. The focus of EUD places software development not in the production context but in the use context, since future emergent problems and practices need an open development software environment to allow users to create their situated applications.
This presentation […]
This will be a discussion-based meeting in which Dick Byyny will present his experience with (1) professional social networks related to physicians and scientists members in an organization; and (2) the Electronic Health Record pluses and minuses. The following specific networks will serve as examples: “Doximity Helps Physicians Connect” at https://www.doximity.com/ “Patients-Like-Me” at http://www.patientslikeme.com/ and […]
The ever-growing complexity of design projects needs the collaboration of multidisciplinary design teams. Communication gaps however arise between stakeholders who belong to different design communities due to differences in cultures, backgrounds and modes of communication. Moreover, the co-evolution of design communities and their systems requires an open environment to support emerging needs. The […]
Cultures are defined in part by their media and their tools for thinking, working, learning, and collaborating. In the past, the design of most media emphasized a clear distinction between producers and consumers. The rise in social computing (based on social production and mass collaboration) has facilitated a shift from consumer cultures (specialized in producing […]
The Open Energy Information project, or OpenEI, is a content sharing andcollaboration community focused on accelerating our transition to cleanenergy systems. Â Its current platform allows for the sharing of energy data,tools, models and knowledge. Â By facilitating the efficient and widespreadsharing of energy-related content, we believe that OpenEI can help accelerateinnovation, development and deployment of clean […]
This post houses links to the slides of meetings that do not have their own blog posts. Â If you’ve given a talk and you don’t see yours listed and would like it to be, please send us an email with the slides from your presentation.
2011
March 16 – Dara Cunningham: NREL’s OpenEI […]
CDI Grant Information